Historiographies of Game Studies: What It Has Been, What It Could Be

FORTHCOMING Summer 2024

Historiographies of Game Studies offers a first-of-its-kind reflection on how game studies as an academic field has been shaped and sustained. Today, game studies is a thriving field with many dedicated national and international conferences, journals, professional societies, and a strong presence at conferences in disciplines like computer science, communication, media studies, theater, visual arts,[…]

Object Oriented Environs

Published: 02/12/2016

Object Oriented Environs is the lively archive of a critical confluence between the environmental turn so vigorous within early modern studies, and thing theory (object oriented ontology, vibrant materialism, the new materialism and speculative realism). The book unfolds a conversation that attempts to move beyond anthropocentrism and examine nonhumans at every scale, their relations to each[…]

The Digital Dionysus: Nietzsche and the Network-Centric Condition

Imprint:

Published: 09/12/2016

Can Nietzsche be considered a thinker of media and mediation, as the German media theorist Friedrich Kittler declared in his influential book Gramophone, Film, Typewriter? Nietzsche was a truly transdisciplinary thinker, one who never fit into his own nineteenth-century surroundings and who recognized himself as a “herald and precursor” of the future, of our globally-reticulated[…]